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BUILD

| :warning: WARNING :warning: |—| | These instructions assume you have a C++ development environment ready with Git, Python, Conan, CMake, and a C++ compiler. For help setting one up on Linux, macOS, or Windows, see this guide. |

‍These instructions also assume a basic familiarity with Conan and CMake. If you are unfamiliar with Conan, you can read our crash course or the official Getting Started walkthrough.

Branches

For a stable release, choose the master branch or one of the tagged releases.

git checkout master

For the latest release candidate, choose the release branch.

git checkout release

For the latest set of untested features, or to contribute, choose the develop branch.

git checkout develop

Minimum Requirements

See System Requirements.

Building rippled generally requires git, Python, Conan, CMake, and a C++ compiler. Some guidance on setting up such a C++ development environment can befound here". - <a href="https://www.python.org/downloads/" >Python 3.11</a>, or higher - <a href="https://conan.io/downloads.html" >Conan 2.17</a>[^1], or higher - <a href="https://cmake.org/download/" >CMake 3.22</a>[^2], or higher [^1]: It is possible to build with Conan 1.60+, but the instructions are significantly different, which is why we are not recommending it. [^2]: CMake 4 is not yet supported by all dependencies required by this project. If you are affected by this issue, follow @ref workaround-for-cmake-4 "conan workaround for cmake 4" <tt>rippled</tt> is written in the C++20 dialect and includes the <tt>\<concepts\></tt> header. The <a href="https://en.cppreference.com/w/cpp/compiler_support/20" >minimum compiler versions</a> required are: <table class="markdownTable"> <tr class="markdownTableHead"> <th class="markdownTableHeadNone"> Compiler

Version

GCC

12

Clang

16

Apple Clang

16

MSVC

19.44[^3]

Linux

The Ubuntu Linux distribution has received the highest level of quality assurance, testing, and support. We also support Red Hat and use Debian internally.

Here are sample instructions for setting up a C++ development environment on Linux.

Mac

Many rippled engineers use macOS for development.

Here are sample instructions for setting up a C++ development environment on macOS.

Windows

Windows is used by some engineers for development only.

[^3]: Windows is not recommended for production use.

Steps

Set Up Conan

After you have a C++ development environment ready with Git, Python, Conan, CMake, and a C++ compiler, you may need to set up your Conan profile.

These instructions assume a basic familiarity with Conan and CMake. If you are unfamiliar with Conan, then please read this crash course or the official Getting Started walkthrough.

Default profile

We recommend that you import the provided conan/profiles/default profile:

conan config install conan/profiles/ -tf $(conan config home)/profiles/

You can check your Conan profile by running:

conan profile show

Custom profile

If the default profile does not work for you and you do not yet have a Conan profile, you can create one by running:

conan profile detect

You may need to make changes to the profile to suit your environment. You can refer to the provided conan/profiles/default profile for inspiration, and you may also need to apply the required tweaks to this default profile.

Patched recipes

The recipes in Conan Center occasionally need to be patched for compatibility with the latest version of rippled. We maintain a fork of the Conan Center here containing the patches.

To ensure our patched recipes are used, you must add our Conan remote at a higher index than the default Conan Center remote, so it is consulted first. You can do this by running:

conan remote add --index 0 xrplf "https://conan.ripplex.io"

Alternatively, you can pull the patched recipes into the repository and use them locally:

cd external
git init
git remote add origin git@github.com:XRPLF/conan-center-index.git
git sparse-checkout init
git sparse-checkout set recipes/snappy
git sparse-checkout add recipes/soci
git fetch origin master
git checkout master
conan export --version 1.1.10 external/recipes/snappy
conan export --version 4.0.3 external/recipes/soci

In the case we switch to a newer version of a dependency that still requires a patch, it will be necessary for you to pull in the changes and re-export the updated dependencies with the newer version. However, if we switch to a newer version that no longer requires a patch, no action is required on your part, as the new recipe will be automatically pulled from the official Conan Center.

Conan profile tweaks

Missing compiler version

If you see an error similar to the following after running conan profile show:

ERROR: Invalid setting '17' is not a valid 'settings.compiler.version' value.
Possible values are ['5.0', '5.1', '6.0', '6.1', '7.0', '7.3', '8.0', '8.1',
'9.0', '9.1', '10.0', '11.0', '12.0', '13', '13.0', '13.1', '14', '14.0', '15',
'15.0', '16', '16.0']
Read "http://docs.conan.io/2/knowledge/faq.html#error-invalid-setting"

you need to amend the list of compiler versions in $(conan config home)/settings.yml, by appending the required version number(s) to the version array specific for your compiler. For example:

apple-clang:
version: ["5.0", "5.1", "6.0", "6.1", "7.0", "7.3", "8.0", "8.1", "9.0",
"9.1", "10.0", "11.0", "12.0", "13", "13.0", "13.1", "14",
"14.0", "15", "15.0", "16", "16.0", "17", "17.0"]

Multiple compilers

If you have multiple compilers installed, make sure to select the one to use in your default Conan configuration before running conan profile detect, by setting the CC and CXX environment variables.

For example, if you are running MacOS and have homebrew LLVM@18, and want to use it as a compiler in the new Conan profile:

export CC=$(brew --prefix llvm@18)/bin/clang
export CXX=$(brew --prefix llvm@18)/bin/clang++
conan profile detect

You should also explicitly set the path to the compiler in the profile file, which helps to avoid errors when CC and/or CXX are set and disagree with the selected Conan profile. For example:

[conf]
tools.build:compiler_executables={'c':'/usr/bin/gcc','cpp':'/usr/bin/g++'}

Multiple profiles

You can manage multiple Conan profiles in the directory $(conan config home)/profiles, for example renaming default to a different name and then creating a new default profile for a different compiler.

Select language

The default profile created by Conan will typically select different C++ dialect than C++20 used by this project. You should set 20 in the profile line starting with compiler.cppstd=. For example:

sed -i.bak -e 's|^compiler\.cppstd=.*$|compiler.cppstd=20|' $(conan config home)/profiles/default

Select standard library in Linux

Linux developers will commonly have a default Conan profile that compiles with GCC and links with libstdc++. If you are linking with libstdc++ (see profile setting compiler.libcxx), then you will need to choose the libstdc++11 ABI:

sed -i.bak -e 's|^compiler\.libcxx=.*$|compiler.libcxx=libstdc++11|' $(conan config home)/profiles/default

Select architecture and runtime in Windows

Windows developers may need to use the x64 native build tools. An easy way to do that is to run the shortcut "x64 Native Tools Command Prompt" for the version of Visual Studio that you have installed.

Windows developers must also build rippled and its dependencies for the x64 architecture:

sed -i.bak -e 's|^arch=.*$|arch=x86_64|' $(conan config home)/profiles/default

Windows developers also must select static runtime:

sed -i.bak -e 's|^compiler\.runtime=.*$|compiler.runtime=static|' $(conan config home)/profiles/default

Workaround for CMake 4

If your system CMake is version 4 rather than 3, you may have to configure Conan profile to use CMake version 3 for dependencies, by adding the following two lines to your profile:

[tool_requires]
!cmake/*: cmake/[>=3 <4]

This will force Conan to download and use a locally cached CMake 3 version, and is needed because some of the dependencies used by this project do not support CMake 4.

Clang workaround for grpc

If your compiler is clang, version 19 or later, or apple-clang, version 17 or later, you may encounter a compilation error while building the grpc dependency:

In file included from .../lib/promise/try_seq.h:26:
.../lib/promise/detail/basic_seq.h:499:38: error: a template argument list is expected after a name prefixed by the template keyword [-Wmissing-template-arg-list-after-template-kw]
499 | Traits::template CallSeqFactory(f_, *cur_, std::move(arg)));
| ^

The workaround for this error is to add two lines to profile:

[conf]
tools.build:cxxflags=['-Wno-missing-template-arg-list-after-template-kw']

Workaround for gcc 12

If your compiler is gcc, version 12, and you have enabled werr option, you may encounter a compilation error such as:

/usr/include/c++/12/bits/char_traits.h:435:56: error: 'void* __builtin_memcpy(void*, const void*, long unsigned int)' accessing 9223372036854775810 or more bytes at offsets [2, 9223372036854775807] and 1 may overlap up to 9223372036854775813 bytes at offset -3 [-Werror=restrict]
435 | return static_cast<char_type*>(__builtin_memcpy(__s1, __s2, __n));
| ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~
cc1plus: all warnings being treated as errors

The workaround for this error is to add two lines to your profile:

[conf]
tools.build:cxxflags=['-Wno-restrict']

Workaround for clang 16

If your compiler is clang, version 16, you may encounter compilation error such as:

In file included from .../boost/beast/websocket/stream.hpp:2857:
.../boost/beast/websocket/impl/read.hpp:695:17: error: call to 'async_teardown' is ambiguous
async_teardown(impl.role, impl.stream(),
^~~~~~~~~~~~~~

The workaround for this error is to add two lines to your profile:

[conf]
tools.build:cxxflags=['-DBOOST_ASIO_DISABLE_CONCEPTS']

Build and Test

  1. Create a build directory and move into it.

    mkdir .build
    cd .build

    You can use any directory name. Conan treats your working directory as an install folder and generates files with implementation details. You don't need to worry about these files, but make sure to change your working directory to your build directory before calling Conan.

    Note: You can specify a directory for the installation files by adding the install-folder or -if option to every conan install command in the next step.

  2. Use conan to generate CMake files for every configuration you want to build:

    conan install .. --output-folder . --build missing --settings build_type=Release
    conan install .. --output-folder . --build missing --settings build_type=Debug

    To build Debug, in the next step, be sure to set -DCMAKE_BUILD_TYPE=Debug

    For a single-configuration generator, e.g. Unix Makefiles or Ninja, you only need to run this command once. For a multi-configuration generator, e.g. Visual Studio, you may want to run it more than once.

    Each of these commands should also have a different build_type setting. A second command with the same build_type setting will overwrite the files generated by the first. You can pass the build type on the command line with --settings build_type=$BUILD_TYPE or in the profile itself, under the section [settings] with the key build_type.

    If you are using a Microsoft Visual C++ compiler, then you will need to ensure consistency between the build_type setting and the compiler.runtime setting.

    When build_type is Release, compiler.runtime should be MT.

    When build_type is Debug, compiler.runtime should be MTd.

    conan install .. --output-folder . --build missing --settings build_type=Release --settings compiler.runtime=MT
    conan install .. --output-folder . --build missing --settings build_type=Debug --settings compiler.runtime=MTd
  3. Configure CMake and pass the toolchain file generated by Conan, located at $OUTPUT_FOLDER/build/generators/conan_toolchain.cmake.

    Single-config generators:

    Pass the CMake variable CMAKE_BUILD_TYPE and make sure it matches the one of the build_type settings you chose in the previous step.

    For example, to build Debug, in the next command, replace "Release" with "Debug"

    cmake -DCMAKE_TOOLCHAIN_FILE:FILEPATH=build/generators/conan_toolchain.cmake -DCMAKE_BUILD_TYPE=Release -Dxrpld=ON -Dtests=ON ..

    Multi-config generators:

    cmake -DCMAKE_TOOLCHAIN_FILE:FILEPATH=build/generators/conan_toolchain.cmake -Dxrpld=ON -Dtests=ON ..

    Note: You can pass build options for rippled in this step.

  4. Build rippled.

    For a single-configuration generator, it will build whatever configuration you passed for CMAKE_BUILD_TYPE. For a multi-configuration generator, you must pass the option --config to select the build configuration.

    Single-config generators:

    cmake --build .

    Multi-config generators:

    cmake --build . --config Release
    cmake --build . --config Debug
  5. Test rippled.

    Single-config generators:

    ./rippled --unittest --unittest-jobs N

    Multi-config generators:

    ./Release/rippled --unittest --unittest-jobs N
    ./Debug/rippled --unittest --unittest-jobs N

    Replace the --unittest-jobs parameter N with the desired unit tests concurrency. Recommended setting is half of the number of available CPU cores.

    The location of rippled binary in your build directory depends on your CMake generator. Pass --help to see the rest of the command line options.

Coverage report

The coverage report is intended for developers using compilers GCC or Clang (including Apple Clang). It is generated by the build target coverage, which is only enabled when the coverage option is set, e.g. with --options coverage=True in conan or -Dcoverage=ON variable in cmake

Prerequisites for the coverage report:

  • gcovr tool (can be installed e.g. with pip)
  • gcov for GCC (installed with the compiler by default) or
  • llvm-cov for Clang (installed with the compiler by default)
  • Debug build type

A coverage report is created when the following steps are completed, in order:

  1. rippled binary built with instrumentation data, enabled by the coverage option mentioned above
  2. completed run of unit tests, which populates coverage capture data
  3. completed run of the gcovr tool (which internally invokes either gcov or llvm-cov) to assemble both instrumentation data and the coverage capture data into a coverage report

The above steps are automated into a single target coverage. The instrumented rippled binary can also be used for regular development or testing work, at the cost of extra disk space utilization and a small performance hit (to store coverage capture). In case of a spurious failure of unit tests, it is possible to re-run the coverage target without rebuilding the rippled binary (since it is simply a dependency of the coverage report target). It is also possible to select only specific tests for the purpose of the coverage report, by setting the coverage_test variable in cmake

The default coverage report format is html-details, but the user can override it to any of the formats listed in Builds/CMake/CodeCoverage.cmake by setting the coverage_format variable in cmake. It is also possible to generate more than one format at a time by setting the coverage_extra_args variable in cmake. The specific command line used to run the gcovr tool will be displayed if the CODE_COVERAGE_VERBOSE variable is set.

By default, the code coverage tool runs parallel unit tests with --unittest-jobs set to the number of available CPU cores. This may cause spurious test errors on Apple. Developers can override the number of unit test jobs with the coverage_test_parallelism variable in cmake.

Example use with some cmake variables set:

cd .build
conan install .. --output-folder . --build missing --settings build_type=Debug
cmake -DCMAKE_BUILD_TYPE=Debug -Dcoverage=ON -Dxrpld=ON -Dtests=ON -Dcoverage_test_parallelism=2 -Dcoverage_format=html-details -Dcoverage_extra_args="--json coverage.json" -DCMAKE_TOOLCHAIN_FILE:FILEPATH=build/generators/conan_toolchain.cmake ..
cmake --build . --target coverage

After the coverage target is completed, the generated coverage report will be stored inside the build directory, as either of:

  • file named coverage._extension_, with a suitable extension for the report format, or
  • directory named coverage, with the index.html and other files inside, for the html-details or html-nested report formats.

Options

Option Default Value Description
assert OFF Enable assertions.
coverage OFF Prepare the coverage report.
san N/A Enable a sanitizer with Clang. Choices are thread and address.
tests OFF Build tests.
unity OFF Configure a unity build.
xrpld OFF Build the xrpld (rippled) application, and not just the libxrpl library.
werr OFF Treat compilation warnings as errors
wextra OFF Enable additional compilation warnings

Unity builds may be faster for the first build (at the cost of much more memory) since they concatenate sources into fewer translation units. Non-unity builds may be faster for incremental builds, and can be helpful for detecting #include omissions.

Troubleshooting

Conan

After any updates or changes to dependencies, you may need to do the following:

  1. Remove your build directory.
  2. Remove individual libraries from the Conan cache, e.g.

    conan remove 'grpc/*'

    or

    Remove all libraries from Conan cache:

    conan remove '*'
  3. Re-run conan export if needed.
  4. Re-run conan install.

<tt>protobuf/port_def.inc</tt> file not found

If cmake --build . results in an error due to a missing a protobuf file, then you might have generated CMake files for a different build_type than the CMAKE_BUILD_TYPE you passed to Conan.

/rippled/.build/pb-xrpl.libpb/xrpl/proto/ripple.pb.h:10:10: fatal error: 'google/protobuf/port_def.inc' file not found
10 | #include <google/protobuf/port_def.inc>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.

For example, if you want to build Debug:

  1. For conan install, pass --settings build_type=Debug
  2. For cmake, pass -DCMAKE_BUILD_TYPE=Debug

Add a Dependency

If you want to experiment with a new package, follow these steps:

  1. Search for the package on Conan Center.
  2. Modify conanfile.py:
    • Add a version of the package to the requires property.
    • Change any default options for the package by adding them to the default_options property (with syntax ‘’$package:$option': $value).
  3. Modify [CMakeLists.txt](./CMakeLists.txt):
    • Add a call tofind_package($package REQUIRED).
    • Link a library from the package to the targetripple_libs (search for the existing call totarget_link_libraries(ripple_libs INTERFACE ...)`).
  4. Start coding! Don't forget to include whatever headers you need from the package.